Schlangen: Difference between revisions

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We hosted V1 of this game at HG 2018 and now it's time for V2, now you no longer code in LUA (though you can add languages, just contact [[User:MaNa|MaNa]]) but now you can choose between C++, Rust or Python.  
We hosted V1 of this game at HG 2018 and now it's time for V2, now you no longer code in LUA (though you can add languages, just contact [[User:MaNa|MaNa]]) but now you can choose between C++, Rust or Python.  
[[File:Snakes.png|thumb]]


There is currently no URL available, but as soon as the server arrives on campsite the page will be updated ;)
There is currently no URL available, but as soon as the server arrives on campsite the page will be updated ;)

Revision as of 11:15, 24 July 2024

Schlangenprogrammier-Camp - Snakecoding-Camp

This year there will again be a "local" installation of the 'Schlangenprogrammiernacht' by Bytewerk (see original) The goal of this game is to code your own snake bot in the style of slither.io but of course without live human interaction.

We hosted V1 of this game at HG 2018 and now it's time for V2, now you no longer code in LUA (though you can add languages, just contact MaNa) but now you can choose between C++, Rust or Python.

Snakes.png

There is currently no URL available, but as soon as the server arrives on campsite the page will be updated ;)